V1 (USA vs. Belgium 2025 U24 Mens World Championship)
This is a system that tracks players throughout the duration of an ultimate frisbee game. I built it with the goal to turn simple footage into trackable and analyzable data.
I've had this thought for sports tracking for players and analytics for a while. This isn't a new and revolutionary idea, but still has a ways to go. Also since beginning to use Claude Code, I've been able to put these larger projects into life.
I saw a video where someone created tracking for soccer (yes soccer), and I figured why not try making this for other sports. Since ultimate frisbee is actually quite similar in structure to soccer, this felt quite repeatable.
Right now, it just tracks the players and occasionally the disc, but my goal for the future is to eventually convert the broadcast camera view into a top-down 2D visualization of the field, also track other nuances of the game such as how open/defended a player is, and play structure. I'm going to update this page as I make updates.
V1:
One thing to keep of note are false positives with the bench. It still hasn't perfectly figured out players on the bench vs. players on the field. It picks up the interior yard lines fairly reliably, but struggles to draw bounding boxes around the field of play. Also, which you can see in the demo footage above, with the frisbee detection/tracking, there are false positives on bright, round things off the field.